![]() Wand Purifier (Water) has been removed which replaced by Hydroburst Scepter.Change the slow effect it inflicts into weakness effect. Evocation Staff (Earth) will now attack target twice.In creative mode, it will not require nor consumes an xp. When scepter is in cooldown and the user try to use it, it will notify the user that they're in cooldown.Īctivating the scepter now consumes 1 level of xp per successful use, implemented to limit its usage. Scepters will no longer causes it to start cooldown nor loose durability if no target found and will notify the user if there's no target found. Redesign icons of some weapons (scepters, swords, battleaxes) to make them have consistent design base on their elemental type.Scepters are now in 3D model and has an animation in its core.!scepter pvp true - Scepter will also target players.!scepter pvp false - (default) Scepter will not target players.To address this, a new custom command has been introduced.Ĭurrently, only two custom commands have been added, accessible solely to players with operator permissions or those who has 'admin' tag. However, there isn't currently a way to detect its status. To prevent unintentional harm to other players in our world, Friendly Fire (PvP) can be disabled.And players in creative or spectator mode are always excluded. ![]() Players can be targeted by the scepter too, depending on whether the pvp scepter is enabled or not.If the user activates the scepter while sneaking, it will exclusively target monsters within its range. By default, the scepter can target every entity within its range.Removed behavior pack settings and replace it with new mechanics which give more control which entity the scepters will target.Remove player.json file and replace it with script API to make it compatible to any addon and to provide a better functionality. ![]()
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